Turns out I will have to take a non-art job as a day job to pay for the “societal slavery” of bills. That means it will take more time to finish this project of mine. Good thing is that I can and should use public transportation where I could continue working with my new iPad Pro and pencil… and if still energetic when I get home, then spend time on Blender.
This situation, of course, makes me re-plan my societal life. I am selling all things shackle like, such as an inherited power boat, traditional art supplies I don’t use… a drafting table that is on my way, and light table that has not been used in years.
All that so I can say bye bye to slavery and become a digital nomad in the future. I have a couple of friends doing it and they are producing more content than me! And are happier!!!!
So, new goals.
So, from now until August 8 I will be engaged with finishing my MFA show and graduation, which means no time for a bath… I mean… no messing around.
After August 8 you will have a flood of visuals to look at in this portfolio of mine.
See you soon!
Alright! My script is done. Edits made and polishing finished. Thanks to the guidance and hard work of my mentor Caitlin Kunkel, keeping me on track and on target for my voice to come out on my writing. I want to consider myself a script writer now, but I have only one script done, finished, that is… I have another 10 started. Still, I am sure I will be able to repeat what I have learned from Caitlin to make those other scripts in the future. And, really, that is what all this is about, how to repeat what I learned…
Time to start visual development, StoryBoards and Animatics…
I am going to try and do all on Blender, ArtRage and other non-industry standards as a test of independence… But, at the end, if time is an enemy of mine, then industry standards, (read here Adobe and Autodesk) might be. I own ZBrush and like it, but don’t love it, it is too bloated with unnecessary tools that end up in my way slowing my working-fast mode. Blender is ridiculously powerful in the sculpting part and just the right amount of tools… so ZBrush might be replaced easily. We will see… I am definitely leaving Maya out of the equation on purpose, and will do all possible to stay away from it. As much as I like Maya and Adobe, those are not feasible or independent filmmakers. For freelancers, sure they are good, specially the monthly deals.
Soon will have the power of a cintiq and things will go super fast… illustrations in 30 and 60 minutes coming up… (in traditional media they take me a day, give or take hours!)