Another “curve-ball”

Turns out I will have to take a non-art job as a day job to pay for the “societal slavery” of bills. That means it will take more time to finish this project of mine. Good thing is that I can and should use public transportation where I could continue working with my new iPad Pro and pencil… and if still energetic when I get home, then spend time on Blender.

This situation, of course, makes me re-plan my societal life. I am selling all things shackle like, such as an inherited power boat, traditional art supplies I don’t use… a drafting table that is on my way, and light table that has not been used in years. 

All that so I can say bye bye to slavery and become a digital nomad in the future. I have a couple of friends doing it and they are producing more content than me! And are happier!!!! 

So, new goals.

The cat is out…

Very impressive news (at least to myself)! I have been hired to teach exactly what I learned during my MFA studies, that ended at PNCA with Blender (and Krita, Audacity, KDenlive, Celtx, etc. – open source) but started at AAU with Maya (and Mudbox, ZBrush, Logic Pro, Final Cut Pro, Final Draft, etc. – proprietary software).

I get to teach (open source and proprietary soft.) at Washington State University – how to model, rig and animated assets for games and film. I do not fit in my shoes right now. What an honor!

Of course, I am also trembling since it is a new chapter and my current (7 years) experience is at public schools. It will definitely be a very different experience now.

On the Traces Project front? Well, I got my hands on two 2009 Mac Pro’s with some killer hardware that I will set as render farms. I might use it for my students, but the intention is for my film. The best part, if Mac OS is not up to date, I can go all Linux and use the ATI and the NVIDIA hardwares (two of each on each machine) with the open source I learned about and will teach my students (can I say that already??)

More to come…

Today’s (day time, that is) update…

No sleep for the wicked artists… bwahahahahaha….

So, here is the update for today (so far, still working as you read this, probably) on Boris. First, confession time! I had to put Krita aside for now. Mac and Krita are not playing nice (maybe is Krita and Cintiq on Mac, or the multi monitor set up??) and I don’t have time to learn Linux before graduation. So, Sketchbook, ArtRage and Pixelmator will be the culprits until August for now. No worries, all the other open source software is in place and kicking proprietary ass (hint, hint Adobe and Autodesk)!

Ok, confession time over.

This process of making the black and white illustration first to color later is awesome. I don’t have to think of color, just value and contrast. And it is working super awesome. That is the one thing digital art has over traditional art (trust me, I still love my easel, brushes, drafting table and such… they will never go away!). But for crunch time, I can start with just values and contrast to get the illustration going. Digital 1, traditonal… oh hell, you are too young digital! … keep trying. You’ll catch up soon.

Now, one thing I am trying, and is keeping me away from speeding up, is to keep my traditional brush mark in digital. One thing that drives me nuts (more?) in digital is that most “famous” artists paint similarly. They are mostly famous because of the subject matter (heroes-comic book style, porn or semi-porn or zombies, can’t forget the zombies), not their style. And because they can copy each other. We, old school illustrators, do not like to look alike! 🙂

Any way, here is what I got so far…

Illustration of character Boris for film Traces
Character Boris, checking out the daily reports of the city.