Ok… domain changed.

I decided to use this domain (.graphics) on this site because the film is made with graphics. All sorts of graphics: illustration, animation, renderings, paintings, etc. So, new domain, new subjects… oh, wait, wrong meaning.

Any way. Back to the modeling of the plane…

The cat is out…

Very impressive news (at least to myself)! I have been hired to teach exactly what I learned during my MFA studies, that ended at PNCA with Blender (and Krita, Audacity, KDenlive, Celtx, etc. – open source) but started at AAU with Maya (and Mudbox, ZBrush, Logic Pro, Final Cut Pro, Final Draft, etc. – proprietary software).

I get to teach (open source and proprietary soft.) at Washington State University – how to model, rig and animated assets for games and film. I do not fit in my shoes right now. What an honor!

Of course, I am also trembling since it is a new chapter and my current (7 years) experience is at public schools. It will definitely be a very different experience now.

On the Traces Project front? Well, I got my hands on two 2009 Mac Pro’s with some killer hardware that I will set as render farms. I might use it for my students, but the intention is for my film. The best part, if Mac OS is not up to date, I can go all Linux and use the ATI and the NVIDIA hardwares (two of each on each machine) with the open source I learned about and will teach my students (can I say that already??)

More to come…

Good bye until August 8…

So, from now until August 8 I will be engaged with finishing my MFA show and graduation, which means no time for a bath… I mean… no messing around.

After August 8 you will have a flood of visuals to look at in this portfolio of mine.

See you soon!

Today’s (day time, that is) update…

No sleep for the wicked artists… bwahahahahaha….

So, here is the update for today (so far, still working as you read this, probably) on Boris. First, confession time! I had to put Krita aside for now. Mac and Krita are not playing nice (maybe is Krita and Cintiq on Mac, or the multi monitor set up??) and I don’t have time to learn Linux before graduation. So, Sketchbook, ArtRage and Pixelmator will be the culprits until August for now. No worries, all the other open source software is in place and kicking proprietary ass (hint, hint Adobe and Autodesk)!

Ok, confession time over.

This process of making the black and white illustration first to color later is awesome. I don’t have to think of color, just value and contrast. And it is working super awesome. That is the one thing digital art has over traditional art (trust me, I still love my easel, brushes, drafting table and such… they will never go away!). But for crunch time, I can start with just values and contrast to get the illustration going. Digital 1, traditonal… oh hell, you are too young digital! … keep trying. You’ll catch up soon.

Now, one thing I am trying, and is keeping me away from speeding up, is to keep my traditional brush mark in digital. One thing that drives me nuts (more?) in digital is that most “famous” artists paint similarly. They are mostly famous because of the subject matter (heroes-comic book style, porn or semi-porn or zombies, can’t forget the zombies), not their style. And because they can copy each other. We, old school illustrators, do not like to look alike! 🙂

Any way, here is what I got so far…

Illustration of character Boris for film Traces
Character Boris, checking out the daily reports of the city.

Illustrating Boris (WIP)

Here is the beginning of Boris’ illustration showing him seating on the hover chair with a foot on the floor to keep it from moving (he does not like it moving on its own). This is part of a character board I am getting ready for the MFA show coming August.

Stay tune, this will be in color down the road. One started, 6 other to start… 🙂

Work in progress illustration of Character Boris.
Boris, reading the reports of the day on his hover chair. (WIP)

I present to you, …

Boris Brankovic, head of the council of elders. Yes, he is old. Just short of his 105th birthday. You see, they live longer that we do, and in way, way better shape too. Oh, and he is not the oldest on the council…

So here is the base mesh for Boris. Now to set up the sculpting, details and textures. Oh, and shoes, who can live without shoes? 🙂

Tomorrow, Kronaii…