Finally, the company.

As a natural evolution of the MFA program, the achievement of finishing it, and two years after that program (not the learning though!), here is the Company.

About a month ago I finalized the registration of the animation studio that will be a direct result of the current production of the film. The film, that by coincidence, is changing name due to the fact that there is an already published film by the name Traces. I am still digesting that idea, since I made so much work based on the name Traces. Guess I should have registered the name in 2015 when I thought it first.

In any case, the animation studio is called Daca Daguao Digital Design, LLC. And for now, it has a facebook page that you can find at facebook.com/dacadaguao4d

I am also starting a Patreon page, not ready, that I will publish soon. I am planning on having rewards of digital files, printed images, 3d printed objects from the film and other ideas for the patrons. Also, I am still cooking some recipes for how to offer individualized prizes, like modeling and 3d printing a patron’s bust. I can probably only do a few of those a month, so maybe that will be the top tier of the patrons and just a limited amount? I don’t know yet.

Which brings me to the question, what would you guys like to received as a reward from me if you were one of my patrons?

In case you don’t know what Patreon.com is, click here. Your help will be invaluable not only to me, but to the artists I am planning on hiring from the beginning to produce our IP’s (Intelectual Property) for the animation studio.

I am very exited about this new chapter in my life. Soon (I guess now!) I will call myself an entrepreneur! A business owner!

And I hope I can use the studio and school to help as many other artists as possible.

Comencé con Audacity…

Pero pronto me di cuenta de que Finale me da más control sobre mis intenciones. Por supuesto, Finale no es open source y estoy haciendo mi película completamente con open source… así que estoy buscando programas de anotación musical que sean open source.

Encontré a Musescore, entre otros, pero aún no sé usarlo. Lo más probable es que use Finale por ahora y luego comience a aprender a usar a Musescore. Tengo poco tiempo disponible para mi proyecto y aprender un nuevo programa no es ideal. Pero sé ahora que existe así que aún estoy comprobando que una producción de cine puede hacerse en totalidad con programas de computación libres y abiertos.

Working on the music.

I have been away from music composition for so long that I am super rusty. I am having a heck of a time coming up with expressions for what I am visualizing on the film. But it is a rewarding process nevertheless.

One thing I did not want to do was to have a per-character-theme thingy like in Star Wars and such. But it is getting to that point right now. Of course, I will not use the entire composition on the film on the fact that it should not pass 13 minutes of film.

This should be an interesting process, even if painful to get it going. I did start yesterday on the music and accomplished 10 seconds… in 4 hours. Not bad, ha? hehehe Did I mentioned I am rusty?

Another “curve-ball”

Turns out I will have to take a non-art job as a day job to pay for the “societal slavery” of bills. That means it will take more time to finish this project of mine. Good thing is that I can and should use public transportation where I could continue working with my new iPad Pro and pencil… and if still energetic when I get home, then spend time on Blender.

This situation, of course, makes me re-plan my societal life. I am selling all things shackle like, such as an inherited power boat, traditional art supplies I don’t use… a drafting table that is on my way, and light table that has not been used in years. 

All that so I can say bye bye to slavery and become a digital nomad in the future. I have a couple of friends doing it and they are producing more content than me! And are happier!!!! 

So, new goals.

Testing the walk cycle and cloth simulation.

This is Isidro, from Traces. I am testing the cloth simulation and basic walk cycle for the character. I see a few thing to improve and don’t like the shoes at all, but the idea of the design is good.

The walk has some things I will keep like the legs’ outward move but the hands look like he is constipated and in pain! 🙂

Well, so far so good. Some more work to tweak it and have it correct.

Isidro_Walk_Cycle00test-15fs1-161

Ok… domain changed.

I decided to use this domain (.graphics) on this site because the film is made with graphics. All sorts of graphics: illustration, animation, renderings, paintings, etc. So, new domain, new subjects… oh, wait, wrong meaning.

Any way. Back to the modeling of the plane…

Ok. I am dusting off…

… so I can get back to the film. The Higher Education adventures is coming to an end. I have enjoyed teaching. There are plenty of challenges, like students that don’t want to listen, think they know all… etc. But the majority are awesome and very willing to learn, and trying new stuff.

First off, need to upgrade my characters to have a better rig than what I did while in school for the MFA. There are some issues with the rig and I need that out of the way. So the technical stuff is what you will see for the next few weeks.

Stay tuned.