Moving!

If you are interested in continuing to follow me, head over to https://dacadaguao4d.com It is a WordPress hosted site so you can still use your WordPress login to follow!

Of course, you can use email too. I am concentrating on that site and already migrated all the blog from this one, except this particular post!

This address (gerardovargas.graphics) will soon direct there as a forwarding service so this will go back to the original WordPress url i got back when! And this is likely the last post here. Ill keep the account open for a few more weeks and the. Close it completely. If you are interested in the development of the film… head over there…

Thank you all for the support and hope to continue seen you! I will go and stalk you back from Daca Daguao Digital Design, LLC! 🙂

Logging off.

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Comencé con Audacity…

Pero pronto me di cuenta de que Finale me da más control sobre mis intenciones. Por supuesto, Finale no es open source y estoy haciendo mi película completamente con open source… así que estoy buscando programas de anotación musical que sean open source.

Encontré a Musescore, entre otros, pero aún no sé usarlo. Lo más probable es que use Finale por ahora y luego comience a aprender a usar a Musescore. Tengo poco tiempo disponible para mi proyecto y aprender un nuevo programa no es ideal. Pero sé ahora que existe así que aún estoy comprobando que una producción de cine puede hacerse en totalidad con programas de computación libres y abiertos.

Well, it has been a while…

I am updating my blog and thought that the first thing to do was restart my “Goodreads” connection. This one review is my last one from 2013… wow, time flies.

 

Stop Staring: Facial Modeling and Animation Done RightStop Staring: Facial Modeling and Animation Done Right by Jason Osipa

Excellent book on rigging. Applicable to all 3D software suites.

View all my reviews

The cat is out…

Very impressive news (at least to myself)! I have been hired to teach exactly what I learned during my MFA studies, that ended at PNCA with Blender (and Krita, Audacity, KDenlive, Celtx, etc. – open source) but started at AAU with Maya (and Mudbox, ZBrush, Logic Pro, Final Cut Pro, Final Draft, etc. – proprietary software).

I get to teach (open source and proprietary soft.) at Washington State University – how to model, rig and animated assets for games and film. I do not fit in my shoes right now. What an honor!

Of course, I am also trembling since it is a new chapter and my current (7 years) experience is at public schools. It will definitely be a very different experience now.

On the Traces Project front? Well, I got my hands on two 2009 Mac Pro’s with some killer hardware that I will set as render farms. I might use it for my students, but the intention is for my film. The best part, if Mac OS is not up to date, I can go all Linux and use the ATI and the NVIDIA hardwares (two of each on each machine) with the open source I learned about and will teach my students (can I say that already??)

More to come…