… this part of the character. It is made of a belt, a buckle and two hooks for straps that hold a single emblem in the center hanging.
The belt, bucle and hooks are rigged to the hip bone of the rigify rig. I am trying to have the straps and the cloth be simulations to follow the character like the neck cover of the hat.
The problem I am finding is that the procedure I know does not work, as it requires parenting the strap to the belt, and the emblem to the straps… two of them. Which, as far as I know, can not be done. So, rigging will probably be a separate rig for the emblem, straps and cloths… and… parented to the belt?
Guess I will find out tomorrow when I make a test run of it.